Month: January 2015

Episode 13 – Gaming as an Alibi

What kinds of behaviours does tabletop role-playing elicit, that we might not get to engage in otherwise? How can we take advantage of the liminal space that gaming creates, and how can it be abused?

Mentioned: The Art of Playstorming

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Episode 11 – Us vs Us

Players don’t always work together when playing an RPG – even when they’re supposed to, competitiveness can still arise.  What makes a game effective in being competitive or cooperative?  What experiences do the two modes of play generate?

Some Links:
Carolina Death Crawl
Out of Dodge
Time & Temp


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